“When we develop software, we strive to incorporate new elements, but at the same time we want to make it easy for even first-time players to have fun. That later led to the release of the even simpler Super Mario Run game (a mobile application released in 2016.) “After the release of Super Mario Galaxy in 2007, the goal was to develop a more accessible 3D Super Mario game, and the result was New Super Mario Bros Wii, a basic side-scrolling Super Mario game that even new players could easily play. “At the time, it felt like each time we created a new instalment in the Super Mario series – which by then had expanded into 3D – it became more complicated. “Let me explain by describing the background for the development of the Wii game New Super Mario Bros Wii, which was released in 2009,” Miyamoto said.
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